Search found 19 matches

by Tomseltje
Tue Jan 06, 2015 12:04 am
Forum: Server Related
Topic: Server downtime
Replies: 27
Views: 33563

Re: Server downtime

Could someone please restart the database server? I cant craft any more :(
by Tomseltje
Wed Apr 23, 2014 2:57 am
Forum: The Barracks
Topic: Nordock Master Crafters Guild (10)
Replies: 82
Views: 128900

Re: Nordock Master Crafters Guild (10)

Grack is 11 now
by Tomseltje
Sat Apr 05, 2014 1:46 am
Forum: General Discussion
Topic: I don't much like training costs.
Replies: 10
Views: 15127

Re: I don't much like training costs.

Some aditional traning centres would be nice, logical areas would be hebedizy, tobaro, thunderhammer smithy, minotaur village and fakualt city

basicly the problem is the costs are to high for the amount xp one gets for slaughtering monsters.. either lower the cost or lower the amount of xp we get ...
by Tomseltje
Thu Mar 06, 2014 7:04 pm
Forum: Server Related
Topic: recipy items overhaul
Replies: 6
Views: 15126

Re: recipy items overhaul

You know I was only thinking the other day that it would be nice to have some new recipes too I rather enjoy tracking stuff down to craft things for instance I recently found the gold dragon armor recipe and made it just for the fun of it. I understand that making recipes probably take alot of time ...
by Tomseltje
Thu Mar 06, 2014 6:54 pm
Forum: Server Related
Topic: recipy items overhaul
Replies: 6
Views: 15126

Re: recipy items overhaul

I'd be interested in hearing ideas.

Lol, those were several ideas already I'd say. I would like to hear what people think about them before i put more efford into comparing all the recipy items and taking the trouble of writing it down. for clarification the main idea was that recipy items became ...
by Tomseltje
Wed Mar 05, 2014 9:18 pm
Forum: Server Related
Topic: recipy items overhaul
Replies: 6
Views: 15126

recipy items overhaul

Ever since the default crafted gear got updated we have a wonderfull system to equip an adventurer with just crafting gear (almost, abit is still lacking in the gloves/bracers department). However this made many of the recipy items rather obsolete as the genericly crafted stuff has become more or ...
by Tomseltje
Mon Mar 03, 2014 10:43 pm
Forum: The Barracks
Topic: Nordock Master Crafters Guild (10)
Replies: 82
Views: 128900

Re: Nordock Master Crafters Guild (7)

Tom - he meant at midnight. In the U.S., we use 12-hour clocks, rather than military time or 24-hour clocks. So both Noon and Midnight are called "12" here. We should just use military time, so all understand. Therefore - he raised the cap to 7 at 24:00. ;)

to and at.. so little words, but ...
by Tomseltje
Sun Mar 02, 2014 7:19 pm
Forum: The Barracks
Topic: Nordock Master Crafters Guild (10)
Replies: 82
Views: 128900

Re: Nordock Master Crafters Guild (6)

Paul_Kettlebones wrote:
Otherworldly wrote:... Either way I'll bump the cap 12 tonight I guess.
I know he didn't mean it that way, but it does read like that here. :D
What does it mean then if im not supposed to read it like that?
by Tomseltje
Fri Feb 28, 2014 7:15 pm
Forum: The Barracks
Topic: Nordock Master Crafters Guild (10)
Replies: 82
Views: 128900

Re: Nordock Master Crafters Guild (6)

Paul_Kettlebones wrote:As soon as it's Saturday (midnight) I'd think the cap is raised. Beryl has about 1k more to go for her level so I will probably work on that tonight a bit since I will have friends over tomorrow night for paper and pencil DnD. ;)
Is that midnight gmt or midnight in another time zone?
by Tomseltje
Wed Feb 26, 2014 9:13 pm
Forum: The Barracks
Topic: Nordock Master Crafters Guild (10)
Replies: 82
Views: 128900

Re: Nordock Master Crafters Guild (6)

If you guys wanna do more quests just post what you wanna do and we can all decide on it

Ill just list all non repeatable surfacer quests I know of that I let most my characters do before level 10 (and can be done below level 6):

1 tuckers signet ring
2 kobold shaman staff
3 farmers beetle ...